The aim of this study is to determine the opinions of the teacher candidates who are receiving education in the pedagogical formation programme related to the use of augmented reality technology for educational purposes. Qualitative research method was used in the research. The research group includes a total of 20 teacher candidates who have taken Instructional Technology and Material Design course and selected among the students who are receiving education at Siirt University, Faculty of Education, Pedagogical Formation programme during 2017-2018 academic year. Research data have been acquired through a semi-structured interview form. Descriptive analysis method was used to analyse the research data. Opinions of the teacher candidates who participated in the study were examined in 4 different categories related to augmented reality practices. First of all, teacher candidates expressed their idea that the use of augmented reality in the classroom attracts attention, provides permanent learning and increases motivation. When it comes to associating with life, teacher candidates stated that augmented reality will facilitate the life and associations with real life. They suggested that use of augmented reality as an educational tool will provide the permanent learning, increase interest towards the courses and attract attention. Finally, when the contribution of augmented reality to education is taken into consideration, teacher candidates commented that augmented reality will be beneficial in terms of education, affect permanent learning positively and attract attention. In accordance with the findings, it has been determined that the teacher candidates who participated in the research have positive opinions regarding the implementation of augmented reality practices in classroom environments. It has been suggested that the augmented reality applications will provide entertaining and remarkable learning environment for students, facilitate learning, increase the participation in the course as it addresses the cognitive, affective and psycho-motor learning areas in a holistic way. It has been concluded that interactive education can be provided with augmented reality and augmented reality practices can create an effective learning environment and be effective for increasing success. In addition, it has been found that students can better associate lessons with real life thanks to augmented reality practices. Augmented reality applications can also be used in different areas such as health, games and entertainment besides education.
Augmented reality, augmented reality in education, learning environments
|Yazar:||Mehmet RAMAZANOĞLU - - Aynur AKER|